Here at Gaming Respawn, we love bringing you original content and sharing our passion of video games and writing with fellow gamers! With the next-gen now well and truly on top of us (so it is now current-gen right?) we ask the question, what direction is gaming heading in? What does the future of gaming entail and where is it headed?
Virtual Reality? Graphics? eSports? More over-priced DLC and Season passes or Early Access titles which stay, well Early Access? The gaming industry has changed as we know it and will keep changing, but where exactly do some of our team think it will end up?
Who do you agree with most? Where do you think it will go? Let us know, we are dying to hear from you!
Daniel Choppen – Editor-in-Chief & Media Editor
Kane Newell – Editorial & Features Writer
Jorge Godinez – Reviewer
Jesse Marsella – Reviewer
Daniel Garcia-Montes – Reviewer
Michael Fitzgerald – Reviewer
Forcing someone to slap on a VR visor on top of that just defeats the purpose in my eyes. I know I’m coming across as a crusty old man here, but I don’t care. I’m sick of Wii motes, I’m sick of Connect and I’m sick of all the unnecessary garnish that people within the industry keep trying to crowbar in as an essential part of the experience. People want to have VR? Great, let them plump up the cash to have it as an optional extra but don’t make it core to gaming.
I hope, against hope, that when Nintendo finally release the NX they just release a console. Just a standard console with specs that match the PS4 and X-Box One. A standard console, with a normal controller, that they just make games for. God I’d be so freaking happy if they did that, you wouldn’t believe. Ask yourself this question, if you could only purchase one machine, would you purchase the one that has little to no third party support and the worst multi-plats? Chances are, the answer to that question is no. That, in a nutshell, is why Nintendo has been struggling since the days of the N64. The N64, Gamecube, Wii and Wii U have all had some excellent games. I’m talking some true bonafide classics. But, with the exception of the Wii attracting all the casuals who probably didn’t even think of it as a console to begin with, they’ve all been stomped by SONY and Microsoft. Why? Because if you’re the kind of gamer who wants to play all the major releases, the consoles just didn’t provide as good an experience as the SONY and Microsoft equivalents.
If Nintendo really want to succeed, they have to go back to what they haven’t done since the days of the SNES. They need to start producing multi-plats that match up to their competitors. They need to have versions of the top games that match what the other two are providing. If they can do that, alongside producing excellent first party games based around their eternally endearing cast of characters and mascots, they could provide a genuine challenge to SONY and Microsoft.
That being said, we’ll probably get an inferior machine with some kind of wacky controller that you control with your buttock cheeks and the odd decent Mario game that people will never play because they’re playing Madden NFL on their PlayStation or X-Box.
Optimistic sod aren’t I?
Stephen Jackson – Gaming Respawn Founder
Unfortunately, I can’t see the gaming industry changing too much in the future, with regards to how the industry operates. I think we will see more of the same bad, repetitive, rinse and repeat strategies and games which we have become accustomed to. So long as people keep coughing up their hard-earned cash, why would things change? Unless people vote with their wallets, over-priced DLC, season passes and cash grabs will continue to tarnish the industry.
However despite all of that, what will be possible to do in video games will only continue to increase in scope as time passes. I really think that virtual reality is where the industry will be headed and within a few years time, it will be mainstream and a part of everyday gaming routine. I could be wrong, who knows, it could completely flop. It wouldn’t be the first breakthrough piece of tech to absolutely tank. But there is a market for it and gamers around the world can’t wait to get their hands on virtual reality. I think the deciding factor will be whether or not the games can live up to the hype and deliver the experiences gamers want.
In 2016 and the years that follow, I fully expect us to be playing games which look as close to real-life as you are likely to get and that excites me. Game worlds will get bigger and what we can do within in them will become unprecedented. The question is, will developers and publishers, with the 2015 mentality, be able to take full advantage and steer gaming into new heights and uncharted territory?