A new side-scrolling roguelite dungeon crawler has been announced by 2-man indie developers Dark Blue Games. Infected Shelter is described by the studio as Dead Cells plus Castle Crashers with added brutal executions.
In 2015 they decided to get rid of the evidence and started to work on a violent, bloody but still funny post-apocalyptic game inspired by co-op brawlers like Castle Crashers and the modern roguelite dungeon crawler games like Rogue Legacy, The Binding of Isaac and Dead Cells.
Like its clear inspiration, every run is different because of the randomly generated content. By beating enemies, players can loot more than 150 different blueprints of permanent improvements, and this is the key to Infected Shelter’s replayability. Instead of just collecting loot to make yourself more powerful during a single run, you unlock new weapons, clothes, skills, relics and RPG-like character improvements that change how you play the game in the following runs.
Key features include:
– Randomly generated post-apocalyptic environments
– Fast paced, violent and complex 2D brawler-like combat with lots of firearms and melee weapons
– Roguelite/rougelike elements, play-learn-die-unlock-improve-repeat
– Permanent upgrades that change how you play the game in the following runs
– 150+ blueprints to unlock new weapons, clothes, skills, relics and RPG-like character improvements
– 50+ brutal, ultra-violent executions
– Local co-op with up to 4 players
Infected Shelter is scheduled to release on PC later this year with a console release next year.